Saving¶
As a complement to loading, mcfonts also implements support for saving fonts back to other formats.
Although loading only support Minecraft fonts right now, saving supports many more formats.
Characters |
OpenType |
Unihex |
YAFF |
Minecraft |
|---|---|---|---|---|
1 |
0.7 ms |
0.033 ms |
0.004 ms |
0.28 ms |
10 |
0.8 ms |
0.075 ms |
0.06 ms |
0.457 ms |
100 |
8.5 ms |
1.42 ms |
2.4 ms |
2.8 ms |
1,000 |
92.8 ms |
14.5 ms |
31 ms |
34 ms |
10,000 |
830 ms |
154 ms |
260 ms |
280 ms |
Complexity tends to be linear with respect to the number of providers. Each provider has its own complexity.
Minecraft¶
Save the font in Minecraft: Java Edition format.
Note
Reference providers are not saved - their targets are saved in their place.
API¶
OpenType¶
Save the font to an OpenType font.
The result will have an em size of 1024 (configurable via EM_SIZE).
Glyphs are stored in a GLYF format.
Fig. 2 Green lines are outlines¶
Warning
Not all OpenType features/tables are supported, like ligatures, LOCL, colors.
API¶
Unihex¶
Save the font to a GNU Unihex-compatible format.
By default, glyphs which don't fit cleanly as a unihex glyph will have naïve scaling.
API¶
YAFF¶
Save the font to a YAFF format.